All is quiet this night…stillness reigns supreme this time in Nagrand. The Clefthoofs snoring gently, Talbuks stirring as they slept, the occasional stag keeping watch for their herds, and weaving carefully through the mass of sleeping beasts is a lone Night Elf rogue. Picking his way through the crowd, it’s as if he’s not even there. One of the stags perks up, ears pointing north, eyes focusing on the horizon…Ogres! The drove is on its feet in an instant at the call of the stag, running in the south away from the threat. The rogue, ever vigilant, is already up a tree to avoid the stampede. There are only three Ogres by his count, nothing to really worry about for someone of his skill.
By this time the second ogre has recovered from the initial blinding strike and is now attacking the rogue. Quickly switching his focus to his now single attacker, a barrage of sinister strikes cause the ogre to hemorrhage and decreasing its chance to hit the rogue. Due to a lack of energy from the previous fight, the second ogre lasts somewhat longer, about ten seconds before its dead.
Two down, one to go and about thirty seconds left to recover before their friend wakes up. That’s plenty of time to fully recover his energy and premeditate his next move. He starts off with a quick stab in the back, followed by the usual barrage of sinister strikes and hemorrhaging. Walk in the park, it’s dead and writhing. He checks the corpses, a few silver, some war beads, nothing good. Not that he was expecting anything from random group of hungry ogres.
The silence has returned to the peaceful night in Nagrand once again. Clefthoofs sleeping well, Talbuks resting tranquilly, the only sounds are those of the wind in the trees and the waterfalls. Once again the rogue sets off on his journey, only leaving behind corpses and stab wounds...
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