Showing posts with label Rogue. Show all posts
Showing posts with label Rogue. Show all posts

Thursday, August 21, 2008

Rogue -> Kitty, Not So hard.


As the title may give away, I've been working on a druid. She's level 26 currently, double gatherer (herbs and skinning), and I've found I've been enjoying it quite a bit.

levels 1-9 were bad news. Levels 10-19 weren't as bad, but still not great. Levels 20-26 have been fantastic. Kitty form (never in my life will I refer to it by its real name) and rogues are, as most people probably would know due to their use of energy, very similar. As such, it's a fairly easy transition to go from being a rogue to being a kitty.

Now a quick rundown of what the kitty equivalents are in the way of skills.

All rogues can stealth. All kitties can prowl. Same shtick different pile.

Rogues get Sinister Strike. Kitties get Claw. Not sure how it works with kitties, but SS is a main source of damage with my rogue, I'd guess claw is the same for teh kittehs.

Shred, for all intensive purposes, is a kitty version of Ambush, which, with the right dagger, is a highly appreciated skill and causes severe damage to its recipient. Shred's got lower damage percentage increase, but a higher amount of raw additional damage.

Rip = Rupture (not quite, Rupture's got better low-end, Rip's got far superior high end). Similar name even. Bleed effect DoT, it's pretty useful more for mobs that run than anything that I can think of...I just haven't used Rupture in a Raid situation but there's probably some people who do.

Pounce and Cheap Shot, what's not to like about them (if you're not on the receiving end anyway)? Sure pounce does a bunch of damage, but cheap shot lasts longer and gives and additional combo point. I'd call them pretty evenly matched in usefulness.

I don't think that Rake has a rogue equivalent...except possibly Garrote. They're pretty different though, especially since Garrote needs stealth and the target's back to work and Rake would probably be used frequently during combat.

Considering that my little kitty's only level 26, I don't have any further break downs for this topic. But I will. In due time....(being a double gatherer, I'm going to need her down the line, plus she's fun :P).

Good Hunting,
Tox

Sunday, February 10, 2008

What I like about being a Rogue.

Ya, it's a few days later then I thought it'd be, but whatever. Here goes.

Stealth - Who doesn't like showing up out of nowhere and maiming stuff? I know I sure do. Hell, I love it. It's part of my excuse for going and playing on him. When I feel that I need to escape I say, "Well, I feel like being sneaky and stabby" or, "Time for some hide-hide stabby-stabby." I'm making it a point of being incredibly sneaky, none of my guildies even know his name. Plus you can just hide in broad daylight, which is incredibly useful when going AFK.

Poisons - Think that you're doing really good damage with your weapons alone? Well then you've never experienced Instant Poison. It increases your damage output so significantly that you'll think to yourself "Wow, these guys are dying WAY easier then they were before." Plus there are a ton of different options for your poison. You can cripple enemies, slow casting time, do damage over time, decrease healing effects done to enemies and a few other things I think. No matter what they're useful.

Appearance - Rogues are the ninjas/assassins of the World of Warcraft, and as such they look awesome. Dark, shady, leather ensemble, how much cooler can you get? Answer: Depends on your weapons. The high end rogue weapons also happen to look remarkably deadly and wicked, but I'm not a big fan of the maces that can be used. So in my opinion, Sword and Dagger rogues look way cooler than Mace rogues, but that's got nothing to do with their usefulness. The only reason I don't think I'll ever be a mace rogue is because I'm not one for PvP and maces are much more of a PvP weapon.

Stat focus - Agility and Stamina, stats of champions....or Hunters...which makes me kinda bias towards them, and also makes it easier to know what I'm looking for in gear. Plus Agility is incredibly universal providing Armor, Attack Power, Critical strike chance, and basically just pure awesomeness. Stamina is universal, but still very important what with the "prevents me from dying" aspect of health.

That's enough of that, plus I remembered something I love about being a Hunter, which will be listed below.

DRAGON HUNTING! - I am well known in KF as being a hunter of dragons, or Dragon Hunter. It'll be in the guild note on me after I get keyed for Kara, and has been since I was in my early 40s. I often go hunt dragons just for sport, and routinely go searching for new and stronger dragons to kill. Frankly, I want to do the Blackwing Lair, as I consider it to be the ultimate in Dragon Hunting grounds. Hell, I even want to get an outfit that looks like it was made for hunting dragons. That's probably never gonna happen, but it'd be sweet...note to self: Convince guild to attempt Blackwing Lair, if only for the [Dragonstalker's Spaulders] That drop off of a dragon in there. Man, I think I'd love that place..../drool... Anyways, Ya, I love hunting dragons and am fairly renowned for my skills at it. Now the only thing left is to get me a nether drake and get those spaulders.

Well, that's it for this post.

Good Hunting,
Tox